package work20;

import java.awt.*;
import java.util.List;

public class Missile {

    public static final int XSPEED = 10;
    public static final int YSPEED = 10;
    public static final int WIDTH = 10;
    public static final int HEIGHT = 10;

    private int x, y;
    Tank.Direction dir;

    private boolean live = true;
    private TankClient tc;
    private boolean good ;

    public Missile(int x, int y, work21.Tank.Direction ptDir, work21.TankClient tc, boolean good) {

    }

    public Missile(int x, int y,work22.Tank.Direction ptDir, TankClient tc, boolean good) {

    }

    public Missile(int x, int y,work23.Tank.Direction dir, work23.TankClient tc, boolean good) {

    }

    public Missile(int x, int y, work13.Tank.Direction ptDir) {

    }

    public boolean isLive() {
        return live;
    }

    public Missile(int x, int y, Tank.Direction dir) {
        this.x = x;
        this.y = y;
        this.dir = dir;
    }

    public Missile(int x, int y, Tank.Direction dir, TankClient tc, boolean good) {
        this(x, y, dir);
        this.tc = tc;
        this.good = good;
    }


    public void draw(Graphics g) {
        if(!live) {
            tc.missiles.remove(this);
            return;
        }
        Color c = g.getColor();
        g.setColor(Color.BLACK);
        g.fillOval(x, y, WIDTH, HEIGHT);
        g.setColor(c);

        move();
    }

    private void move() {
        switch(dir) {
            case L:
                x -= XSPEED;
                break;
            case LU:
                x-= XSPEED;
                y -= YSPEED;
                break;
            case U:
                y-= YSPEED;
                break;
            case RU:
                x += XSPEED;
                y -= YSPEED;
                break;
            case R:
                x += XSPEED;
                break;
            case RD:
                x += XSPEED;
                y += YSPEED;
                break;
            case D:
                y += YSPEED;
                break;
            case LD:
                x -= XSPEED;
                y += YSPEED;
                break;
        }
        if(x < 0 || y < 0 || x > TankClient.GAME_WIDTH || y >TankClient.GAME_HEIGHT) {
            live = false;
            tc.missiles.remove(this);
        }

    }
    public Rectangle getRect() {
        return new Rectangle(x, y, WIDTH, HEIGHT);
    }
    public boolean hitWall(Wall w) {
        if(this.live &&
                this.getRect().intersects(w.getRect())) {
            this.live = false;
            return true;
        }
        return false;
    }

    public boolean hitTanks(List<Tank> tanks) {
        for(int i = 0; i < tanks.size(); i++) {
            if(hitTank(tanks.get(i))) {
                return true;
            }
        }
        return false;
    }

    public boolean hitTank(Tank t) {
        if(this.live && this.getRect().intersects(t.getRect()) && t.isLive()
                && this.good != t.isGood()) {
            t.setLive(false);
            this.live = false;
            Explode e = new Explode(x, y, tc);
            tc.explodes.add(e);
            return true;
        }


        return false;
    }

}